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PBR Guitar Study-Esp Ltd EC-256

A PBR study of my guitar. I wanted to focus on textures and materials and staying in Substance Painter for most of it. All Materials made in Painter. I worked off built in materials and alphas in Photoshop.

Ryan dziurgot guitar ue4


Ryan dziurgot beautys


Ryan dziurgot fatdx


Ryan dziurgot marmoset


Ryan dziurgot oldwireframe

old wireframe worked really well till i seen all the banding in the normal map happen in UE4.

Ryan dziurgot newwireframeflattened

higher poly wireframe to avoid banding issues in normal.