PBR Guitar Study-Esp Ltd EC-256

Ryan dziurgot guitar ue4
UE4
Ryan dziurgot beautys
UE4
Ryan dziurgot fatdx
UE4
Ryan dziurgot marmoset
Marmoset
Ryan dziurgot oldwireframe
old wireframe worked really well till i seen all the banding in the normal map happen in UE4.
Ryan dziurgot newwireframeflattened
higher poly wireframe to avoid banding issues in normal.

A PBR study of my guitar. I wanted to focus on textures and materials and staying in Substance Painter for most of it. All Materials made in Painter. I worked off built in materials and alphas in Photoshop.